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Confusion remains over Black Myth: Wukong's Xbox delay, as developer blames console memory

Black Myth: Wukong’s director has appeared to contradict Microsoft, stating the game’s Xbox delay is due to the Series S’s memory limitations. This is something that the Xbox maker has previously denied.

Writing on Chinese social media platform Weibo, Black Myth: Wukong producer and Game Science CEO Feng Ji said the Xbox Series S’s memory is the reason behind the game’s delay on Microsoft’s consoles. Lamenting Black Myth: Wukong’s absence on Xbox in an otherwise good year for the studio (it recently scooped up a number of awards at the Steam Awards), the director wrote:

“But that 10G shared memory, I can’t really get it without a few years of optimisation experience” (translated on ResetEra).

In September of last year however, Microsoft said the delay to the game’s Xbox release of Black Myth: Wukong was due to “platform limitations”. At this time, there was also chatter that the Black Myth: Wukong team had entered into an undisclosed exclusivity deal with PlayStation.